Artiste CFX (effets spéciaux de créatures) | CFX (Creature FX) Artist
- Employment type
- Full-time · On-site
- Posted
- September 26, 2026
- Salary range
- $90,001–$90,001 CAD per year
- NOC code
- 21231 — Software engineers and designers
- Province
- Quebec (QC)
Hiring confidence: Some gaps · 56/100
Some signals are missing from this posting. It may well be genuine, but it is worth confirming the role is still open before you invest time in applying. How this is scored
Job Overview
This role is based in Quebec. The Canadian NOC code for this position is 21231 — Software engineers and designers. Dream/Machine FX is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Artiste CFX (effets spéciaux de créatures) | CFX (Creature FX) Artist in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting advertises $90,001–$90,001.
NOC code
21231 — Software engineers and designers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.
Typical qualifications for Canadian employers
- Experience with creature effects and simulations
- Proficiency in CFX tools and software
- Knowledge of hair, fur, muscle, and skin simulation
- Ability to work collaboratively with CG and VFX supervisors
- Experience with live-action visual effects projects
Fit check
Is this role right for you?
Top skills this posting asks for:
- CFX (Creature Effects)
- Hair simulation
- Fur simulation
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What you'll do
- Create high-quality creature effect elements (hair, fur, musculature, skin, materials, and costumes) for live-action projects
- Execute simulations for visual effects
- Prepare grooms for characters and effects
- Perform sculpting of visual effects shots as needed
- Work closely with CG supervisor and VFX supervisor to realize creative vision
- Deliver effects elements according to project specifications and timelines
What you'll need
- Experience with creature effects and simulations
- Proficiency in CFX tools and software
- Knowledge of hair, fur, muscle, and skin simulation
- Ability to work collaboratively with CG and VFX supervisors
- Experience with live-action visual effects projects