PE

Artiste de niveau senior/Senior Level Artist - Remote, Canada

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 23, 2026
NOC code
21231 — Software engineers and designers
Province
Quebec (QC)

Hiring confidence: Sparse posting · 11/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

This is only part of this posting — the job board it came from publishes a short summary. Read the full posting.
Job Description Objectif principal du rôle Produire efficacement des niveaux jouables en se basant sur la vision des directeurs artistiques et des besoins en matière de conception de niveaux. Collaboration au sein du studio Art Coneptuel, art des personnages, art de l'environment, art technique, conception de niveau et l'animation Responsabilités Maintenir la direction artistique et la qualité Produire efficacement des niveaux jouables en se basant sur la vision des directeurs artistiques et le…

This role is based in Quebec. The Canadian NOC code for this position is 21231 — Software engineers and designers. People Can Fly is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Artiste de niveau senior/Senior Level Artist - Remote, Canada in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

21231 — Software engineers and designers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Senior-level experience in game art production
  • Proficiency in level design and playable level creation
  • Experience with character art, environment art, and technical art
  • Understanding of animation principles
  • Ability to work remotely

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Level Design
  • Game Art
  • Character Art

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What you'll do

  • Produce efficient and playable levels based on art directors' vision
  • Maintain artistic direction and quality standards
  • Collaborate with Art Conceptual, character art, environment art, technical art, level design, and animation teams
  • Support level design and game production needs
  • Contribute to overall studio art quality

What you'll need

  • Senior-level experience in game art production
  • Proficiency in level design and playable level creation
  • Experience with character art, environment art, and technical art
  • Understanding of animation principles
  • Ability to work remotely
  • Authorized to work in Canada

About the Company

PE

People Can Fly