DR

Artiste FX | FX Artist

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 23, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 11/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Description Job Description Lieu : Québec (hybride) Aperçu du poste : Relevant du/de la Chef.fe de la 3D ( Head of CG ) et travaillant en étroite collaboration avec le/la Superviseur.e/Chef.fe d'équipe FX ( Lead FX ), l'Artiste FX crée des effets visuels 3D dynamiques et captivants de haute qualité, incluant la dynamique des corps rigides ( rigid bodies ) et des particules, la simulation et le rendu volumétriques, la génération de géométrie procédurale et la dynamique des fluides. Nos proje…

This role is based in Quebec. Dream/Machine FX is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Artiste FX | FX Artist in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Proficiency in 3D FX software
  • Experience with rigid body dynamics
  • Experience with particle systems
  • Knowledge of volumetric simulation and rendering
  • Understanding of procedural geometry

Fit check

Is this role right for you?

Top skills this posting asks for:

  • FX Animation
  • Rigid Body Dynamics
  • Particle Systems

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What you'll do

  • Create dynamic and captivating high-quality 3D visual effects
  • Develop and implement rigid body dynamics
  • Work with particle systems
  • Perform volumetric simulation and rendering
  • Generate procedural geometry
  • Implement fluid dynamics effects
  • Collaborate closely with the FX Supervisor/Team Lead
  • Report to the Head of CG (3D Department Head)

What you'll need

  • Proficiency in 3D FX software
  • Experience with rigid body dynamics
  • Experience with particle systems
  • Knowledge of volumetric simulation and rendering
  • Understanding of procedural geometry
  • Knowledge of fluid dynamics simulation
  • Ability to work collaboratively with team leads and department heads
  • High-quality visual effects creation ability

About the Company

DR

Dream/Machine FX