IR

Backend Engineer | Multiplayer FPS ~ Ingénieur backend | FPS multijoueur

Montréal, Québec
On-site
Full-time
No salary posted3 days ago
Employment type
Full-time · On-site
Posted
November 10, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 22/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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THE MISSION Build the backend that powers thousands of concurrent battles in our next-generation competitive FPS. This isn't web development with game features - this is architecting the real-time infrastructure that hardcore players demand: sub-50ms response times, bulletproof persistence, and flawless matchmaking for a title that will compete with CS2 and Valorant. WHY THIS ROLE MATTERS You won't be building CRUD APIs. You'll work on advances and highly orchestrated backend features of our ga…

This role is based in Quebec. Ironbelly Studios is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Backend Engineer | Multiplayer FPS ~ Ingénieur backend | FPS multijoueur in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

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Typical qualifications for Canadian employers

  • Experience building real-time backend systems
  • Understanding of low-latency requirements (sub-50ms response times)
  • Knowledge of matchmaking systems
  • Experience with persistent data systems
  • Ability to handle concurrent user connections

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Backend Development
  • Real-time Systems
  • Low-latency Architecture

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What you'll do

  • Build backend infrastructure for thousands of concurrent battles
  • Architect real-time systems for competitive FPS gameplay
  • Implement sub-50ms response time requirements
  • Design and maintain bulletproof persistence systems
  • Develop flawless matchmaking systems
  • Work on highly orchestrated backend features
  • Optimize server performance for competitive gameplay

What you'll need

  • Experience building real-time backend systems
  • Understanding of low-latency requirements (sub-50ms response times)
  • Knowledge of matchmaking systems
  • Experience with persistent data systems
  • Ability to handle concurrent user connections
  • Competitive multiplayer game experience preferred

About the Company

IR

Ironbelly Studios