CL

Cloud Chamber — Senior Technical Animator, BioShock — Montréal, Canada / Novato, United States

Montréal, Québec
On-site
Full-time
No salary posted6 days ago
Employment type
Full-time · On-site
Posted
November 7, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 22/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

This is only part of this posting — the job board it came from publishes a short summary. Read the full posting.
Develop UE5 animation systems for BioShock. Both location postings share requisition R_118897. Location: Montréal, Canada / Novato, United States — Remote eligibility to be confirmed. Remote-tagged role listing Montréal and Novato; North American work authorisation is asked. Confirm the approved remote jurisdiction. Contract type and duration are not stated. Role ID: R_118897; location postings 8046880003 / 8046882003. What you will do Implement animation assets, Animation Blueprints and proced…

This role is based in Quebec. Cloud Chamber is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Cloud Chamber — Senior Technical Animator, BioShock — Montréal, Canada / Novato, United States in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • North American work authorization
  • Experience with UE5
  • Technical animation expertise

Fit check

Is this role right for you?

Top skills this posting asks for:

  • UE5
  • Animation Systems
  • Animation Blueprints

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What you'll do

  • Develop UE5 animation systems for BioShock
  • Implement animation assets
  • Create Animation Blueprints
  • Work with procedural animation

What you'll need

  • North American work authorization
  • Experience with UE5
  • Technical animation expertise

About the Company

CL

Cloud Chamber