Cloud Chamber — Senior Technical Animator, BioShock — Montréal, Canada / Novato, United States
- Employment type
- Full-time · On-site
- Posted
- November 7, 2026
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 22/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. Cloud Chamber is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Cloud Chamber — Senior Technical Animator, BioShock — Montréal, Canada / Novato, United States in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.
Typical qualifications for Canadian employers
- North American work authorization
- Experience with UE5
- Technical animation expertise
Fit check
Is this role right for you?
Top skills this posting asks for:
- UE5
- Animation Systems
- Animation Blueprints
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What you'll do
- Develop UE5 animation systems for BioShock
- Implement animation assets
- Create Animation Blueprints
- Work with procedural animation
What you'll need
- North American work authorization
- Experience with UE5
- Technical animation expertise