UB

Concepteur·trice de niveaux senior - Mission

Montréal, Québec
On-site
Full-time
No salary posted4 days ago
Employment type
Full-time · On-site
Posted
October 3, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 2/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Description du poste En tant que concepteur·trice de niveaux senior à Ubisoft Montréal, vous prendrez en charge la création de missions de bout en bout, du prototypage jusqu’à la finition. Vous collaborerez étroitement avec les équipes de narration, d’intelligence artificielle, de réalisation, d’animation, d’audio et d’art afin de transformer les intentions créatives en expériences de jeu fluides, claires et mémorables. Ce que vous ferez Concevoir des missions complètes, du prototype à l’implan…

This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Concepteur·trice de niveaux senior - Mission in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Senior-level experience in level/mission design
  • Proven track record in game development
  • Experience with end-to-end mission creation
  • Ability to work with multiple disciplines
  • Strong collaborative skills

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Level Design
  • Mission Design
  • Prototyping

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What you'll do

  • Design complete missions from prototyping to final implementation
  • Collaborate with narrative teams to integrate story elements
  • Work with AI teams on enemy behavior and mechanics
  • Coordinate with art, animation, and audio teams
  • Transform creative intentions into smooth, clear, and memorable game experiences
  • Oversee mission implementation and polish
  • Guide junior designers on mission design principles

What you'll need

  • Senior-level experience in level/mission design
  • Proven track record in game development
  • Experience with end-to-end mission creation
  • Ability to work with multiple disciplines
  • Strong collaborative skills
  • Experience at Ubisoft or similar AAA studios preferred

About the Company

UB

Ubisoft