UB

Directeur.rice technique animation (projet non annoncé)

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 24, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 11/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

This is only part of this posting — the job board it came from publishes a short summary. Read the full posting.
Job Description Job Description Description de l'entreprise Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables, de Assassin’s Creed à Rainbow Six en passant par Just Dance et bien d’autres encore. Nous croyons que la diversité des points de vue fait progresser à la fois les joueurs et les équipes. Si vous êtes passionné·e par l’innovation et que vous souhaitez repousser les limites du d…

This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Directeur.rice technique animation (projet non annoncé) in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Extensive experience in animation direction
  • Strong technical background in animation systems
  • Leadership experience managing animation teams
  • Proven track record in AAA game production
  • Deep understanding of animation pipelines and workflows

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Animation direction
  • Technical leadership
  • Video game production

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What you'll do

  • Lead animation technical direction for unannounced project
  • Manage and mentor animation team members
  • Oversee animation pipeline and technical implementation
  • Ensure quality and innovation in animation systems
  • Collaborate with other departments on technical animation decisions
  • Drive creative and technical excellence in animation

What you'll need

  • Extensive experience in animation direction
  • Strong technical background in animation systems
  • Leadership experience managing animation teams
  • Proven track record in AAA game production
  • Deep understanding of animation pipelines and workflows

About the Company

UB

Ubisoft