DN

Directeur technique du squelettage - Character TD (DNEG Animation)

Montréal, Québec
On-site
Full-time
No salary posted2 days ago
Employment type
Full-time · On-site
Posted
November 11, 2026
NOC code
21231 — Software engineers and designers
Province
Quebec (QC)

Hiring confidence: Sparse posting · 7/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

This is only part of this posting — the job board it came from publishes a short summary. Read the full posting.
(English version below) Rédigé au masculin pour alléger le texte Rédigé au masculin pour alléger le texte DNEG Animation est un studio de classe mondiale qui crée des longs métrages d'animation et des contenus épisodiques haut de gamme pour le public du monde entier. Nous agrandissons nos équipes mondiales afin de pouvoir mener à bien une série de nouveaux projets d'envergure. Rejoignez une équipe où le seul style maison est la qualité et travaillez aux côtés de certains des meilleurs talents d…

This role is based in Quebec. The Canadian NOC code for this position is 21231 — Software engineers and designers. DNEG is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Directeur technique du squelettage - Character TD (DNEG Animation) in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

21231 — Software engineers and designers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Professional experience in character rigging
  • Strong technical animation knowledge
  • Proficiency with industry-standard 3D software
  • Portfolio demonstrating character TD work
  • Understanding of animation pipelines

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Character rigging
  • Skeletal animation
  • 3D modeling

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What you'll do

  • Create and maintain character skeletal systems
  • Develop rigging solutions for character animation
  • Support animation team with technical guidance
  • Build and optimize character rigs for animation
  • Troubleshoot rigging issues
  • Collaborate with animators and modeling departments
  • Contribute to pipeline development and improvement

What you'll need

  • Professional experience in character rigging
  • Strong technical animation knowledge
  • Proficiency with industry-standard 3D software
  • Portfolio demonstrating character TD work
  • Understanding of animation pipelines
  • Problem-solving abilities
  • Collaboration skills with animation teams

About the Company

DN

DNEG