UB

Directeur·trice technique associé·e - Design

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 25, 2026
NOC code
21231 — Software engineers and designers
Province
Quebec (QC)

Hiring confidence: Sparse posting · 0/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Description du poste En tant que Directeur·trice technique associé·e design à Ubisoft Montréal, vous agirez comme référence principale Unreal Engine au sein de l’équipe Tech Design. En collaboration avec la direction Tech Design, les Tech Designers et les responsables techniques en programmation, vous contribuerez à transformer l’architecture des systèmes de jeu en outils et flux Blueprint modulaires et réutilisables favorisant l’itération rapide et la création efficace de niveaux. Vous jouerez…

This role is based in Quebec. The Canadian NOC code for this position is 21231 — Software engineers and designers. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Directeur·trice technique associé·e - Design in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

21231 — Software engineers and designers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Expertise in Unreal Engine
  • Strong understanding of game systems architecture
  • Blueprint proficiency
  • Experience with technical design workflows
  • Leadership experience in tech teams

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Unreal Engine
  • Blueprint
  • Game Architecture

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What you'll do

  • Serve as primary Unreal Engine reference within Tech Design team
  • Collaborate with Tech Design leadership and Technical Programmers
  • Transform game system architecture into modular and reusable Blueprint tools
  • Develop workflows supporting rapid iteration
  • Enable efficient level creation processes
  • Mentor and guide Tech Designers
  • Maintain technical standards for design tools

What you'll need

  • Expertise in Unreal Engine
  • Strong understanding of game systems architecture
  • Blueprint proficiency
  • Experience with technical design workflows
  • Leadership experience in tech teams
  • Experience at a game studio

About the Company

UB

Ubisoft