UB

Engine programmer - (March of Giants)

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 26, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 11/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Description Job Description Company Description Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown! Job Description Main Responsibilities Program in a clear and stru…

This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Engine programmer - (March of Giants) in Quebec

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NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Proficiency in C++ programming
  • Experience with game engine development
  • Strong understanding of software architecture
  • Ability to write clear and structured code
  • Experience in performance optimization

Fit check

Is this role right for you?

Top skills this posting asks for:

  • C++
  • Game Engine Programming
  • Software Architecture

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What you'll do

  • Program engine systems in a clear and structured manner
  • Collaborate with development teams to implement engine features
  • Optimize engine performance
  • Debug and troubleshoot engine issues
  • Maintain code quality and best practices
  • Contribute to engine architecture decisions

What you'll need

  • Proficiency in C++ programming
  • Experience with game engine development
  • Strong understanding of software architecture
  • Ability to write clear and structured code
  • Experience in performance optimization
  • Problem-solving skills
  • Team collaboration experience

About the Company

UB

Ubisoft