UB

Event Scripter

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 25, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 0/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Description As an Event Scripter at Ubisoft Montréal, you will help create and integrate scripted gameplay and animation moments that support the player experience. You will work closely with level design, narrative, animation, and VFX teams to build coherent sequences, connect gameplay systems, and support the implementation of cinematic and interactive events in a highly branching game environment. What you’ll do Create and maintain animation sequences for scripted gameplay moments Integr…

This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Event Scripter in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Experience with event scripting in game development
  • Knowledge of animation and gameplay integration
  • Ability to work with level design, narrative, animation, and VFX teams
  • Understanding of branching game environments
  • Proficiency with game engine scripting

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Event scripting
  • Animation sequences
  • Gameplay scripting

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What you'll do

  • Create and maintain animation sequences for scripted gameplay moments
  • Integrate scripted gameplay and animation moments
  • Support player experience through event design
  • Collaborate with level design, narrative, animation, and VFX teams
  • Build coherent gameplay sequences
  • Connect gameplay systems
  • Implement cinematic and interactive events
  • Support branching game environment functionality

What you'll need

  • Experience with event scripting in game development
  • Knowledge of animation and gameplay integration
  • Ability to work with level design, narrative, animation, and VFX teams
  • Understanding of branching game environments
  • Proficiency with game engine scripting

About the Company

UB

Ubisoft