AC

Expert Lighting Artist - Sledgehammer Games

Toronto, Ontario
On-site
Full-time
No salary posted3 days ago
Employment type
Full-time · On-site
Posted
November 10, 2026
Province
Ontario (ON)

Hiring confidence: Sparse posting · 22/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Title: Expert Lighting Artist - Sledgehammer Games Requisition ID: R027907 Job Description: Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Sinceourinception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III. As industry leaders in first-person shooter development, our commitment to …

This role is based in Ontario. Activision is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Ontario

Average salary for Expert Lighting Artist - Sledgehammer Games in Ontario

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NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Extensive experience in game lighting
  • Portfolio demonstrating advanced lighting work
  • Proficiency with game engines
  • Understanding of real-time rendering constraints
  • Strong technical foundation in lighting systems

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Lighting design
  • 3D rendering
  • Game engine proficiency

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What you'll do

  • Design and implement lighting for game environments
  • Create mood and atmosphere through lighting
  • Optimize lighting for performance
  • Collaborate with level designers and artists
  • Develop innovative lighting solutions for first-person shooter games

What you'll need

  • Extensive experience in game lighting
  • Portfolio demonstrating advanced lighting work
  • Proficiency with game engines
  • Understanding of real-time rendering constraints
  • Strong technical foundation in lighting systems

About the Company

AC

Activision