- Employment type
- Full-time · On-site
- Posted
- September 23, 2026
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 11/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. Devoted Studios is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Gameplay Engineer in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.
Typical qualifications for Canadian employers
- Experience with game engines
- Strong programming fundamentals
- Portfolio or work samples demonstrating gameplay systems
- Ability to work across time zones in remote environment
Fit check
Is this role right for you?
Top skills this posting asks for:
- Gameplay Programming
- Game Engines
- C++
Jobily reads your resume against this posting and scores the fit — the skills you already have, the gaps, and what to change before applying. Signed-in Premium members see the score at the top of this page.
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What you'll do
- Design and implement gameplay mechanics and systems
- Collaborate with game designers and other engineers
- Optimize game performance and player experience
- Debug and troubleshoot gameplay issues
- Support AAA titles and various game projects
What you'll need
- Experience with game engines
- Strong programming fundamentals
- Portfolio or work samples demonstrating gameplay systems
- Ability to work across time zones in remote environment