- Employment type
- Full-time · On-site
- Posted
- September 23, 2026
- NOC code
- 21211 — Data scientists
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 0/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. The Canadian NOC code for this position is 21211 — Data scientists. FOLKS is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Senior Animation Artist (Freelance) in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
21211 — Data scientists. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.
Typical qualifications for Canadian employers
- Senior-level animation experience
- Expertise in character and creature animation
- Strong understanding of body mechanics and performance
- Technical proficiency in animation software
- Ability to work with high autonomy
Fit check
Is this role right for you?
Top skills this posting asks for:
- Character Animation
- Creature Animation
- Performance Animation
Jobily reads your resume against this posting and scores the fit — the skills you already have, the gaps, and what to change before applying. Signed-in Premium members see the score at the top of this page.
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What you'll do
- Deliver animated performances through character and creature animation
- Execute complex shot work
- Provide technical direction and leadership
- Optimize animation workflows
- Mentor team members
- Lead by example
- Collaborate with Layout, Rigging, CFX, Lighting, Production, and Animation teams
- Manage performance and body mechanics in animations
What you'll need
- Senior-level animation experience
- Expertise in character and creature animation
- Strong understanding of body mechanics and performance
- Technical proficiency in animation software
- Ability to work with high autonomy
- Experience with complex shot work
- Leadership and mentoring capabilities