FO

Senior Animation Artist (Freelance)

Montréal, Québec
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
September 23, 2026
NOC code
21211 — Data scientists
Province
Quebec (QC)

Hiring confidence: Sparse posting · 0/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Description The Senior Animation Artist is responsible for delivering animated performances through character and creature animation, performance, and body mechanics. This role focuses on complex shot work, technical leadership, workflow optimisation, and mentoring team members. Working with a high level of autonomy, the Animation Senior Artist provides technical direction and leads by example. Collaborating closely with Layout, Rigging, CFX, Lighting, Production, and Animation teams across…

This role is based in Quebec. The Canadian NOC code for this position is 21211 — Data scientists. FOLKS is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Senior Animation Artist (Freelance) in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

21211 — Data scientists. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Senior-level animation experience
  • Expertise in character and creature animation
  • Strong understanding of body mechanics and performance
  • Technical proficiency in animation software
  • Ability to work with high autonomy

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Character Animation
  • Creature Animation
  • Performance Animation

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What you'll do

  • Deliver animated performances through character and creature animation
  • Execute complex shot work
  • Provide technical direction and leadership
  • Optimize animation workflows
  • Mentor team members
  • Lead by example
  • Collaborate with Layout, Rigging, CFX, Lighting, Production, and Animation teams
  • Manage performance and body mechanics in animations

What you'll need

  • Senior-level animation experience
  • Expertise in character and creature animation
  • Strong understanding of body mechanics and performance
  • Technical proficiency in animation software
  • Ability to work with high autonomy
  • Experience with complex shot work
  • Leadership and mentoring capabilities

About the Company

FO

FOLKS