AC

Senior Content Rigger (Contract) - Sledgehammer Games

Toronto, Ontario
On-site
Contract
No salary posted2 days ago
Employment type
Contract · On-site
Posted
November 11, 2026
NOC code
21231 — Software engineers and designers
Province
Ontario (ON)

Hiring confidence: Sparse posting · 22/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Title Senior Content Rigger (Contract) - Sledgehammer Games Requisition ID R028210 Job Opening Type: Backfill Headcount Job Description Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." We combine cutting-edge technology wi…

This role is based in Ontario. The Canadian NOC code for this position is 21231 — Software engineers and designers. Activision is hiring for this contract position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Ontario

Average salary for Senior Content Rigger (Contract) - Sledgehammer Games in Ontario

We do not have a salary benchmark for this title in Ontario yet. The posting does not state a salary either.

NOC code

21231 — Software engineers and designers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Senior-level rigging expertise
  • Experience in game development
  • Portfolio demonstrating rigging work
  • Proficiency in rigging software (Maya or similar)
  • Understanding of game engine constraints

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Content Rigging
  • 3D Animation
  • Character Rigging

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What you'll do

  • Rig game characters and assets for Call of Duty franchise
  • Develop and maintain rigging pipelines
  • Collaborate with animation and modeling teams
  • Optimize rigs for game engine performance
  • Support motion capture implementation
  • Troubleshoot rigging issues
  • Deliver production-quality character rigs

What you'll need

  • Senior-level rigging expertise
  • Experience in game development
  • Portfolio demonstrating rigging work
  • Proficiency in rigging software (Maya or similar)
  • Understanding of game engine constraints
  • Experience with character rigging
  • Knowledge of motion capture workflows

About the Company

AC

Activision