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Senior Content Rigger (Contract) - Sledgehammer Games

Toronto, Ontario
On-site
Contract
No salary posted2 days ago
Employment type
Contract · On-site
Posted
November 11, 2026
NOC code
21232 — Software developers and programmers
Province
Ontario (ON)

Hiring confidence: Sparse posting · 22/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

This is only part of this posting — the job board it came from publishes a short summary. Read the full posting.
Senior Content Rigger (Contract) - Sledgehammer Games Requisition ID: R028210 Job Opening Type: Backfill Headcount Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to pro…

This role is based in Ontario. The Canadian NOC code for this position is 21232 — Software developers and programmers. SLEDGEHAMMER GAMES TORONTO ULC is hiring for this contract position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Ontario

Average salary for Senior Content Rigger (Contract) - Sledgehammer Games in Ontario

We do not have a salary benchmark for this title in Ontario yet. The posting does not state a salary either.

NOC code

21232 — Software developers and programmers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Proven experience in character rigging for video games
  • Proficiency with rigging software and tools
  • Strong understanding of skeletal animation systems
  • Experience with game engines (likely Unreal or similar)
  • Portfolio demonstrating rigging work

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Character rigging
  • 3D modeling
  • Animation

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What you'll do

  • Create and maintain character rigs for game content
  • Develop and optimize rigging solutions for the Call of Duty franchise
  • Collaborate with animators, modelers, and technical directors
  • Troubleshoot and resolve rigging issues
  • Ensure rigging pipeline efficiency and consistency
  • Document and maintain rigging standards and best practices
  • Support motion capture integration and implementation

What you'll need

  • Proven experience in character rigging for video games
  • Proficiency with rigging software and tools
  • Strong understanding of skeletal animation systems
  • Experience with game engines (likely Unreal or similar)
  • Portfolio demonstrating rigging work
  • Knowledge of motion capture workflows
  • Problem-solving and debugging skills

About the Company

SL

SLEDGEHAMMER GAMES TORONTO ULC