Senior Gameplay Animator (First-Person) - [Far Cry]
- Employment type
- Full-time · On-site
- Posted
- September 24, 2026
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 11/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Senior Gameplay Animator (First-Person) - [Far Cry] in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.
Typical qualifications for Canadian employers
- Senior-level animation experience
- Expertise in first-person gameplay animation
- Proficiency with animation software and game engines
- Strong portfolio demonstrating gameplay animation work
- Experience working on AAA game titles
Fit check
Is this role right for you?
Top skills this posting asks for:
- First-person animation
- Gameplay animation
- Character animation
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What you'll do
- Create and animate first-person gameplay sequences
- Develop character animations for Far Cry franchise
- Collaborate with designers and programmers on animation implementation
- Polish and refine animation timing and feel
- Maintain animation quality standards
- Contribute to innovative animation solutions
What you'll need
- Senior-level animation experience
- Expertise in first-person gameplay animation
- Proficiency with animation software and game engines
- Strong portfolio demonstrating gameplay animation work
- Experience working on AAA game titles