WH

Senior/Lead Technical Artist

Montréal, Québec
On-site
Full-time
$140K – $170K CAD
4 days ago
Employment type
Full-time · On-site
Posted
November 9, 2026
Salary range
$140,000–$170,000 CAD per year
NOC code
21221 — Business systems specialists
Province
Quebec (QC)

Hiring confidence: Some gaps · 67/100

Some signals are missing from this posting. It may well be genuine, but it is worth confirming the role is still open before you invest time in applying. How this is scored

Job Overview

This is only part of this posting — the job board it came from publishes a short summary. Read the full posting.
Job Description Job Description Senior/Lead Technical Artist| AAA Gaming | Open-world games | Hybrid-model (Montreal-based) The Company They are a creative, forward-thinking game development studio built by experienced veterans of the gaming industry. The team is currently developing a AAA third-person action-adventure RPG inspired by a beloved intellectual property set in a fantasy world. With a strong focus on storytelling, gameplay depth, and player engagement, they value collaboration, resp…

This role is based in Quebec. The Canadian NOC code for this position is 21221 — Business systems specialists. White Bay is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Senior/Lead Technical Artist in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting advertises $140,000–$170,000.

NOC code

21221 — Business systems specialists. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.

Typical qualifications for Canadian employers

  • Extensive AAA game development experience
  • Proven technical art expertise
  • Strong graphics programming knowledge
  • Leadership and team management experience
  • Experience with open-world game development

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Technical Art
  • 3D Graphics
  • Shader Programming

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What you'll do

  • Lead technical art direction for AAA third-person action-adventure RPG
  • Mentor and manage technical art team
  • Develop and optimize rendering pipelines
  • Create and maintain technical art standards and best practices
  • Collaborate with art, programming, and design departments
  • Solve complex visual and performance challenges
  • Oversee shader and material development
  • Contribute to open-world game visual quality

What you'll need

  • Extensive AAA game development experience
  • Proven technical art expertise
  • Strong graphics programming knowledge
  • Leadership and team management experience
  • Experience with open-world game development
  • Montreal-based or willing to relocate

About the Company

WH

White Bay

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