- Employment type
- Full-time · On-site
- Posted
- September 26, 2026
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 11/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Senior Level Artist in Canada
Median $64,425 per year, with most postings between $48,476 and $71,169 (Painters, sculptors and other visual artists, 2026-08, 13 postings, national estimate). This posting does not state a salary.
NOC code
This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.
Typical qualifications for Canadian employers
- Senior-level experience in level art or game development
- Proficiency with game engines and 3D software
- Strong portfolio demonstrating level design work
- Experience shipping commercial game titles
- Understanding of game optimization and performance
Fit check
Is this role right for you?
Top skills this posting asks for:
- 3D modeling
- Level design
- Game engine proficiency
Jobily reads your resume against this posting and scores the fit — the skills you already have, the gaps, and what to change before applying. Signed-in Premium members see the score at the top of this page.
Scan your resume to see your fitKeep looking
Similar jobs
What you'll do
- Create and develop game levels and environments
- Contribute to art direction and visual design
- Collaborate with designers, programmers, and other artists
- Mentor junior artists
- Optimize assets for performance
- Participate in creative problem-solving for gameplay and aesthetics
What you'll need
- Senior-level experience in level art or game development
- Proficiency with game engines and 3D software
- Strong portfolio demonstrating level design work
- Experience shipping commercial game titles
- Understanding of game optimization and performance