WH

Senior Level Designer | AAA Gaming | Open-World Games | 100% Remote (Quebec-based) | Unreal Engine 5

Montréal, Québec
On-site
Full-time
$100K – $140K CAD
6 days ago
Employment type
Full-time · On-site
Posted
November 7, 2026
Salary range
$100,000–$140,000 CAD per year
Province
Quebec (QC)

Hiring confidence: Some gaps · 67/100

Some signals are missing from this posting. It may well be genuine, but it is worth confirming the role is still open before you invest time in applying. How this is scored

Job Overview

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Job Description Job Description Senior Level Designer | AAA Gaming | Open-World Games | 100% Remote (Quebec-based) | Unreal Engine 5 The Company They are an established game development studio made up of experienced industry professionals working on a major third-person action-adventure RPG set within a medieval fantasy universe. The team is focused on building a large-scale AAA experience that combines cinematic storytelling, immersive exploration, and tactical combat systems. Their culture en…

This role is based in Quebec. White Bay is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Senior Level Designer | AAA Gaming | Open-World Games | 100% Remote (Quebec-based) | Unreal Engine 5 in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting advertises $100,000–$140,000.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Proven experience as a Level Designer in AAA game development
  • Proficiency with Unreal Engine 5
  • Portfolio demonstrating open-world level design work
  • Experience with third-person action-adventure games
  • Strong understanding of game design principles and player flow

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Level Design
  • Unreal Engine 5
  • Open-World Game Design

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What you'll do

  • Design and build levels for large-scale open-world AAA game
  • Create immersive exploration experiences within medieval fantasy setting
  • Design tactical combat encounter spaces
  • Integrate cinematic storytelling elements into level design
  • Collaborate with artists, programmers, and narrative designers
  • Optimize level performance and player experience
  • Maintain design documentation and communicate design vision to team
  • Iterate on levels based on playtesting feedback

What you'll need

  • Proven experience as a Level Designer in AAA game development
  • Proficiency with Unreal Engine 5
  • Portfolio demonstrating open-world level design work
  • Experience with third-person action-adventure games
  • Strong understanding of game design principles and player flow
  • Based in or willing to work in Quebec timezone (100% remote)

About the Company

WH

White Bay

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