UB

Senior Level Designer - Mission

Montréal, Québec
On-site
Full-time
No salary posted4 days ago
Employment type
Full-time · On-site
Posted
October 3, 2026
Province
Quebec (QC)

Hiring confidence: Sparse posting · 2/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Description As a Senior Level Designer at Ubisoft Montreal, you will take ownership of mission creation from prototype to final polish. You will work closely with narrative, artificial intelligence, realization, animation, audio, and art teams to turn creative intentions into fluid, intuitive, and memorable gameplay experiences. In this role, you will contribute to missions that rely heavily on interconnected systems, visual scripting, and narrative integration to support strong player agen…

This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Quebec

Average salary for Senior Level Designer - Mission in Quebec

We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Senior-level experience in level or mission design
  • Proficiency with visual scripting tools
  • Understanding of interconnected game systems
  • Experience with narrative integration in gameplay
  • Portfolio demonstrating mission design work

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Level Design
  • Mission Design
  • Visual Scripting

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What you'll do

  • Take ownership of mission creation from prototype to final polish
  • Collaborate with narrative team to integrate story into missions
  • Work with AI team to implement enemy behaviors and systems
  • Coordinate with animation team for character and object movement
  • Partner with audio team for sound design integration
  • Collaborate with art team on visual design and aesthetics
  • Create fluid and intuitive gameplay experiences
  • Design missions leveraging interconnected systems
  • Support player agency through level design
  • Implement visual scripting for mission mechanics

What you'll need

  • Senior-level experience in level or mission design
  • Proficiency with visual scripting tools
  • Understanding of interconnected game systems
  • Experience with narrative integration in gameplay
  • Portfolio demonstrating mission design work

About the Company

UB

Ubisoft