- Employment type
- Full-time · On-site
- Posted
- November 9, 2026
- Salary range
- $100,000–$140,000 CAD per year
- Province
- Quebec (QC)
Hiring confidence: Some gaps · 67/100
Some signals are missing from this posting. It may well be genuine, but it is worth confirming the role is still open before you invest time in applying. How this is scored
Job Overview
This role is based in Quebec. White Bay is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Senior Level Designer in Quebec
Median $55,000 per year, with most postings between $50,000 and $60,960 (Graphic designers and illustrators, 2026-08, 17 postings). This posting advertises $100,000–$140,000.
NOC code
This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.
Typical qualifications for Canadian employers
- Proven experience as a Level Designer in AAA game development
- Proficiency with Unreal Engine 5
- Portfolio demonstrating open-world level design work
- Experience with third-person action-adventure games
- Strong understanding of game design principles and player flow
Fit check
Is this role right for you?
Top skills this posting asks for:
- Level Design
- Unreal Engine 5
- Open-World Game Design
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What you'll do
- Design and build levels for large-scale open-world AAA game
- Create immersive exploration experiences within medieval fantasy setting
- Design tactical combat encounter spaces
- Integrate cinematic storytelling elements into level design
- Collaborate with artists, programmers, and narrative designers
- Optimize level performance and player experience
- Maintain design documentation and communicate design vision to team
- Iterate on levels based on playtesting feedback
What you'll need
- Proven experience as a Level Designer in AAA game development
- Proficiency with Unreal Engine 5
- Portfolio demonstrating open-world level design work
- Experience with third-person action-adventure games
- Strong understanding of game design principles and player flow
- Based in or willing to work in Quebec timezone (100% remote)