UB

Team Lead Level Designer [Splinter Cell Remake]

Toronto, Ontario
On-site
Full-time
No salary posted1 weeks ago
Employment type
Full-time · On-site
Posted
October 27, 2026
Province
Ontario (ON)

Hiring confidence: Sparse posting · 7/100

This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored

Job Overview

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Job Description As a Team Lead Level Designer on Splinter Cell Remake at Ubisoft Toronto, you will support the Project Lead and Production Manager in ensuring level design quality , clear direction , and on-time delivery . You will guide and coach level designers, help establish and reinforce strong design standards, and balance creative vision with practical production planning while contributing directly to development when needed. What you’ll do Define, communicate, and uphold level design q…

This role is based in Ontario. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.

Market context

About this role in Ontario

Average salary for Team Lead Level Designer [Splinter Cell Remake] in Ontario

We do not have a salary benchmark for this title in Ontario yet. The posting does not state a salary either.

NOC code

This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.

Typical qualifications for Canadian employers

  • Experience in level design
  • Leadership and team management experience
  • Understanding of production planning and delivery timelines
  • Knowledge of design standards and quality assurance
  • Ability to balance creative vision with practical constraints

Fit check

Is this role right for you?

Top skills this posting asks for:

  • Level Design
  • Team Leadership
  • Design Standards

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What you'll do

  • Support the Project Lead and Production Manager in ensuring level design quality
  • Provide clear direction to the level design team
  • Ensure on-time delivery of level design work
  • Guide and coach level designers
  • Establish and reinforce strong design standards
  • Balance creative vision with practical production planning
  • Contribute directly to development when needed

What you'll need

  • Experience in level design
  • Leadership and team management experience
  • Understanding of production planning and delivery timelines
  • Knowledge of design standards and quality assurance
  • Ability to balance creative vision with practical constraints

About the Company

UB

Ubisoft