TEXTURE & LOOKDEV SUPERVISOR - Hybride VFX
- Employment type
- Full-time · On-site
- Posted
- November 10, 2026
- NOC code
- 21311 — Computer engineers (except software engineers and designers)
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 22/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. The Canadian NOC code for this position is 21311 — Computer engineers (except software engineers and designers). Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for TEXTURE & LOOKDEV SUPERVISOR - Hybride VFX in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
21311 — Computer engineers (except software engineers and designers). The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.
Typical qualifications for Canadian employers
- Extensive experience in texture and look development
- Proven leadership experience managing VFX teams
- Strong understanding of VFX pipelines and workflows
- Technical expertise in 3D software and tools
- Experience with show management and crewing
Fit check
Is this role right for you?
Top skills this posting asks for:
- Texture mapping
- Look development
- VFX pipeline
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What you'll do
- Manage and lead the texturing and look development team
- Lead shows and oversee project delivery
- Build and refine pipeline setups and workflows
- Assist with team crewing and hiring decisions
- Oversee team performance and professional growth
- Provide technical direction and mentorship
- Ensure quality standards and project timelines
What you'll need
- Extensive experience in texture and look development
- Proven leadership experience managing VFX teams
- Strong understanding of VFX pipelines and workflows
- Technical expertise in 3D software and tools
- Experience with show management and crewing
- Knowledge of performance management and team growth