UI Technical Artist (March of Giants)
- Employment type
- Full-time · On-site
- Posted
- September 26, 2026
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 11/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. Ubisoft is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for UI Technical Artist (March of Giants) in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
This posting has not been matched to a NOC 2021 unit group yet. Use the NOC finder to identify the code from the duties listed above.
Typical qualifications for Canadian employers
- Experience in UI technical art or related field
- Knowledge of game engines
- Understanding of performance constraints
- Problem-solving abilities
- Communication skills
Fit check
Is this role right for you?
Top skills this posting asks for:
- UI Design
- Technical Art
- Game Development
Jobily reads your resume against this posting and scores the fit — the skills you already have, the gaps, and what to change before applying. Signed-in Premium members see the score at the top of this page.
Scan your resume to see your fitKeep looking
Similar jobs
What you'll do
- Develop UI systems and visual elements
- Optimize UI performance
- Collaborate with designers and programmers
- Create technical solutions for UI challenges
- Bring creative vision to life within technical constraints
What you'll need
- Experience in UI technical art or related field
- Knowledge of game engines
- Understanding of performance constraints
- Problem-solving abilities
- Communication skills